___ __ ___ ___ ___ ___ ________ ________ _________ ___ _____ ______ _______ |\ \|\ \ |\ \|\ \ |\ \ |\ \|\ ___ \|\ ____\ |\___ ___\\ \|\ _ \ _ \|\ ___ \ \ \ \/ /|\ \ \ \ \ \ \ \ \ \ \ \ \\ \ \ \ \___| \|___ \ \_\ \ \ \ \\\__\ \ \ \ __/| \ \ ___ \ \ \ \ \ \ \ \ \ \ \ \ \\ \ \ \ \ ___ \ \ \ \ \ \ \ \\|__| \ \ \ \_|/__ \ \ \\ \ \ \ \ \ \____\ \ \____\ \ \ \ \\ \ \ \ \|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \_|\ \ \ \__\\ \__\ \__\ \_______\ \_______\ \__\ \__\\ \__\ \_______\ \ \__\ \ \__\ \__\ \ \__\ \_______\ \|__| \|__|\|__|\|_______|\|_______|\|__|\|__| \|__|\|_______| \|__| \|__|\|__| \|__|\|_______|
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was working on this to kill time, and I kept on coming back to it over a few months. it uses blender's Geometry nodes to make the big ship and to instance smaller versions of it in a simple geo nodes particle simulation. the ship that the camera is in also uses geo nodes.